Good idea.
I will look at the repercussions, and do if it’s feasible.
J
Good idea.
I immediately liked SHOW MODE on the [CHS] key - the proximity to VIEW DISP agrees well with my particular flavour of CDO (same as OCD, but spelled correctly).
The < is a placeholder for angle, placed next to magnitude.H2X wrote: ↑Wed Jul 24, 2019 3:54 pmI immediately liked SHOW MODE on the [CHS] key - the proximity to VIEW DISP agrees well with my particular flavour of CDO (same as OCD, but spelled correctly).
What does the "<" (the (g) shifted option of [x<>y]) mean? If it means "less than", where is "greater than" (and the rest of the family)?
And since you are reconsidering the (g) shifted options on the arrow keys - is there some logic to placing FILL as the (g) shifted option on the UP arrow? Which might move STK to the DOWN arrow? Somehow placing stack related stuff on the arrows make sense to me.
The repercussions are large to change the text, as the alpha mode brings with it a large number of shifted greek letters, and also some commands. Changing this is a big deal to re-assign the greek lettering and to allow some commands and menus to still come through.
Very well done, Jaco!
The only improvement not breaking the the 42S pattern is as follows, at the cost of not having a scientific EXP menu up north, and not having SAVE on the STO key:H2X wrote: ↑Thu Jul 25, 2019 8:24 am
I like this a lot, and any concrete improvements are getting increasingly harder to find.
This is probably just a brainfart, but my CDO brain suddenly got stuck on the shifted modes of the [8] key - they look somewhat lost among the other number keys. R<- ->P has some visual resemblance to [X<>Y]. Would it do any good to move them to that key? I am not sure.
I cannot take credit for x! as it is like that on the main project.
I notice that you have placed x! on the multiplication key, which is the perfect place for it IMO - because of multiplication semantics.
I like the logic of moving the a b/c d/c and would love moving it down to divide, but the divide key shifts are fixed by 42S pattern. I prefer to rather stick with it there.
Might a b/c d/c be moved to the division key because of similar division semantics? Might something then in turn move to the upper left key?
The subtract key shifts are indeed movable as long as they stay together.
The addition key seems non-negotiable, but might the subtraction key also be reconsidered?
Lastx is already a function in the main project, activated by RCL L. Walter reckoned it should be remembered by users. Maybe he reconsiders. I Can’t yet put fixed text on the emulator screens I share here, but I will definitely place “Lx” above L on the actual faceplate.
Any HP42S shifted labels worth reconsidering? LAST x?
I don’t know. I installed the very early sample from the main project dev site onto my DM42 and I managed the process without SETUP.
Do we need SETUP, like on the DM42?
I think you touch on the essence here. I dislike both my 32Sii and 42S for very different reasons, i.e. the one is too cluttered and limited, and the other is too much menu driven while sufficiently specified.
Any other things worth reconsidering? The WP43S has really clever soft keys, maybe they will prove some of the current shifted modes of "hard" keys obsolete. Time will tell. The good thing with your approach is that faceplates can be replaced.