WP43 News
Posted: Sat Mar 03, 2018 3:32 pm
Design is asymptotically approximating stability. Some relations to the UI of WP 34S are present still:
. .
Labels underlined point to menus. Menus will be shown in the lower third of the screen, allowing up to 18 menu items displayed at once (up to 6 unshifted, up to 6 f-shifted, and up to 6 g-shifted). Menu names should be self-explanatory except U-> for unit conversions and L-> for angular conversions.
Coloured labels to the right of keys refer to alpha input mode. Therein, blue M is a menu of mathematical symbols, . is for punctuation, and I for international letters. Golden up arrow is for superscripts and down arrow (surprise!) for subscripts.
A stack of four or eight levels will be supported. Up to four stack levels or seven program steps may be displayed at once. There will be data types (reals, two kinds of integers, angles, times, dates, complex numbers, matrices, alpha strings, and some more). Any object of any type will take one storage space (e.g. one register).
Right now, writing an emulator/simulator is in progress.
. .
Labels underlined point to menus. Menus will be shown in the lower third of the screen, allowing up to 18 menu items displayed at once (up to 6 unshifted, up to 6 f-shifted, and up to 6 g-shifted). Menu names should be self-explanatory except U-> for unit conversions and L-> for angular conversions.
Coloured labels to the right of keys refer to alpha input mode. Therein, blue M is a menu of mathematical symbols, . is for punctuation, and I for international letters. Golden up arrow is for superscripts and down arrow (surprise!) for subscripts.
A stack of four or eight levels will be supported. Up to four stack levels or seven program steps may be displayed at once. There will be data types (reals, two kinds of integers, angles, times, dates, complex numbers, matrices, alpha strings, and some more). Any object of any type will take one storage space (e.g. one register).
Right now, writing an emulator/simulator is in progress.