Search found 14 matches

by StreakyCobra
Sun Feb 23, 2020 11:27 am
Forum: DM42
Topic: DM42 skin for the Free42 simulator
Replies: 38
Views: 2701

Re: DM42 skin for the Free42 simulator

Right now the sensitivity area is not literally "maximized", I only created a fixed-size border that was kind of half the inter-keys space. It probably sometimes overlaps by a few pixels, and sometimes there is a gap, but overall it should already improve usability :) I'll see in practice if it is w...
by StreakyCobra
Fri Feb 21, 2020 4:52 pm
Forum: DM42
Topic: DM42 skin for the Free42 simulator
Replies: 38
Views: 2701

Re: DM42 skin for the Free42 simulator

Thanks Thomas (again) for your work and help :) I just released a v1.3 that increases the sensitivity border around the keys. This was a problem for using it on the phone, these DM42 keys are quite small and easy to miss with fingers. Let me know if this causes any problem, if so I can either adapt ...
by StreakyCobra
Sat Jan 04, 2020 2:21 pm
Forum: DM42
Topic: DM42 skin for the Free42 simulator
Replies: 38
Views: 2701

Re: DM42 skin for the Free42 simulator

No, the landscape and portrait skin settings are entirely separate. If someone loads the DM42 skin and then selects it for portrait mode, the landscape skin will still be whatever it was before. (Selecting a vertical skin in landscape mode, or selecting a horizontal skin in portrait mode, is possib...
by StreakyCobra
Fri Jan 03, 2020 10:41 pm
Forum: DM42
Topic: DM42 skin for the Free42 simulator
Replies: 38
Views: 2701

Re: DM42 skin for the Free42 simulator

Yes I can provide the gif and layout files directly on github. Maybe it does not make sense to provide a zip for 2 files anyway :) I'm on holidays right now, will do that next week. As far as I understood you have to define one layout for landscape and one layout for portrait. I do not provide any l...
by StreakyCobra
Thu Dec 26, 2019 9:39 am
Forum: DM42
Topic: DM42 skin for the Free42 simulator
Replies: 38
Views: 2701

Re: DM42 skin for the Free42 simulator

One note: you can achieve the behavior of the DM42 keyboard by mapping the top row to keys 1 through 6, and using direct command mapping for the second row, like so: Key: 101,102 <SensRect> <DispRect> <ActiveLoc> Macro: 101 "Σ+" Macro: 102 "Σ-" Thanks Thomas, I did not knew about this «direct comma...
by StreakyCobra
Wed Dec 25, 2019 6:03 pm
Forum: DM42
Topic: DM42 skin for the Free42 simulator
Replies: 38
Views: 2701

DM42 skin for the Free42 simulator

Hi there :D I have a small gift for you in this holidays season: a DM42 skin for the Free42 simulator: Open source Available in different sizes (up to 2903×5462) The top row can be used to navigate menus, the second row functions are mapped directly and do not require "TOP.FCN", even when a menu is ...
by StreakyCobra
Thu Mar 14, 2019 9:05 am
Forum: Usage tips, tricks and problem reports
Topic: Power OFF mode
Replies: 4
Views: 736

Re: Power OFF mode

It is maybe not explained in the help file on your calculator, but it is explained in the online official documentation : This item is purely for power OFF testing purposes to avoid time consuming switching between firmwares. It is in no way mentioned to be changed by users. Mode 0 means no deep sle...
by StreakyCobra
Mon Feb 11, 2019 9:47 am
Forum: DM42
Topic: Benchmark test e^x^3
Replies: 5
Views: 1569

Re: Benchmark test e^x^3

Some more data: On battery (Accuracy factor = 0.01): 0..6 = 5.9640E91 (<2 s) 0..13 = 2.7549E951 (<4 s) 0..22 = 1.6059E4621 (<9 s) 0..24 = 2.8145E6000 (<9 s) 0..25 = Out of range On USB (Accuracy factor = 0.01): 0..6 = 5.9640E91 (<1 s) 0..13 = 2.7549E951 (<2 s) 0..22 = 1.6059E4621 (<3 s) 0..24 = 2.81...
by StreakyCobra
Wed Oct 17, 2018 7:15 am
Forum: Hardware issues
Topic: Keyboard debouncing
Replies: 70
Views: 15565

Re: Keyboard debouncing

:shock: so to save you pressing extra unnecessary buttons, you press extra unnecessary buttons? Nope, I cannot connect the dots here. It's not about pressing unnecessary button, it's about not knowing beforehand if another number or an operand will follow. I think I must just be old-school but reac...
by StreakyCobra
Tue Oct 16, 2018 1:59 pm
Forum: Hardware issues
Topic: Keyboard debouncing
Replies: 70
Views: 15565

Re: Keyboard debouncing

I can't think of a situation where that would be useful. It makes entering numbers on the stack behave more like RPL calculators (apart from the limited stack size). I miss the subtle usefulness of this... :mrgreen: Actually… I find this very useful ! TL;DR: "Exit" allow you to "validate/terminate"...