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Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 12:04 pm
by Walter
Boy, is it quiet on this part of the forum!
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 12:26 pm
by akaTB
Walter wrote: ↑Thu Dec 06, 2018 12:04 pm
Boy, is it quiet on this part of the forum!
YAWN! Not anymore...
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 4:09 pm
by Vitasam
Yep, silence is here
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 5:49 pm
by Walter
Vitasam wrote: ↑Thu Dec 06, 2018 4:09 pm
Yep, silence is here
Now, is it the silence of an anthill where all are working silently
- or is it the silence of a suburbian busstop between 22:00 and 6:00
? That's the question.
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 5:56 pm
by Vitasam
Walter wrote: ↑Thu Dec 06, 2018 5:49 pm
Vitasam wrote: ↑Thu Dec 06, 2018 4:09 pm
Yep, silence is here
Now, is it the silence of an anthill where all are working silently
- or is it the silence of a suburbian busstop between 22:00 and 6:00
? That's the question.
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 6:06 pm
by dlachieze
Anthills are not silent:
Relaxing Sound of Ants Building Anthill, Birds Singing.
Here I don't hear any stick being moved around.
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 6:26 pm
by Vitasam
I still hope that someone will end up with e.g. Python ported to DM42. Or, at least, Star Trek game
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 6:37 pm
by Walter
Did anybody play around with DMCP_SDK and achieve anything reasonable?
Re: DMCP_SDK Hello World
Posted: Thu Dec 06, 2018 8:24 pm
by Vitasam
Walter wrote: ↑Thu Dec 06, 2018 6:37 pm
Did anybody play around with DMCP_SDK and achieve anything reasonable?
Maybe it is not that easy to achieve something reasonable. E.g. I still do
not have answers to any of my questions in another forum thread.
Re: DMCP_SDK Hello World
Posted: Fri Dec 14, 2018 11:24 pm
by Vitasam
Maybe DMCP PC emulator could increase the amount of DIY custom binaries for DM42 hardware